Key SPECIES and RACES Within the Universe

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Key SPECIES and RACES Within the Universe

Post by Syren Song on Tue Jul 29, 2008 1:18 pm

Species
___________________________________________________________________________

Below, you will find a list of all the key and major species within the EthereaLights universe, as well as information on them, starting with the oldest races leading to the youngest, including humans. This is the official list of humanoid beings.

The technology levels of each species is summarized into cateogries. This is, roughly, how they fit in to Earth's timeline:

Prehistoric: 1 - 20 million years ago
Primitive: 3000 - 50000 BC
Underdeveloped: 2000 BC - 1500 AD
Developed: 1600 - 1900 AD
Modern: 2000 - 3000 AD
Advanced: A few thousand years ahead of Earth
Exceedingly Advanced: Millions of years ahead of Earth



The species include:

Provectus
Crittals
Allurel
Volucris
Migrus
Zetans
Humans/Terrans


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Wed Jul 30, 2008 9:16 am

Provectus - The Ancient Ones
(proe-vek-tus)


Lifespan: Up to 1,000 years, with the average being around 900

Home Planet:
Vaelzar - A massive world, with an equatorial diameter of 152,000 km and a gravitational pull of .75, Vaelzar has 3 large moons easily visible, and more than 30 small moons which orbit it. It has one large sun. The atmosphere isn't that dissimilar from Earth's, though with much more hydrogen. The planet is made up of 85% water, and thus many cities are not seen on land, but are rather submerged. The weather is fair, usually with a moist and humid atmosphere, ranging between only 50-90 degrees fahrenheit. Landscapes vary between vast jungles, to open fields and grassy hills, to swamps and low lands.

Language: Vaelish

Technology: Exceedingly Advanced

Appearance:
They are bipedal humanoids. Both the females and males possess different shades of blue hair, though as they age, it eventually becomes lighter, turning entirely white around the time they have lived for a few centuries. They are nearly hairless beings everywhere else on their body. Their arms and legs simply grow soft peach fuzz. Males are typically taller, around 6'4" on average, while the females are closer to 5'11". They have very delicate and slender features, which are considered elegant. Their skin is usually porcelain white, with bluish discoloration on their chest and back - the front portion going down their middle, while the back going down their spine. Their eyes are always deep black, with no whites of the eyes ever visible. Their teeth are slightly sharper than a human's, and their canines are longer.

Diet:
Carnivores - The will readily eat any creature or being, but prefer the nourishing caribou-like animals they farm on their planet. They even have been known to turn to cannibalism, though their kind has nothing against it.

Government: Self-Rule Anarchy
Rule by individual responsibility, creativity, and input. A sort of meta-socialism/meta-democracy. This type of government requires advanced emotional and spiritual development, usually a society of superiors. Such government types can be very long-lived.

Culture:
The Provectus live in large societies, both on land and underwater. Their oceans are vastly deep, and their submerged cities can go for miles under the water. They never practice any arts, from singing to music, to any form of artwork, as they find little need for any type of entertainment, since it gives them no form of pleasure. Their kind possesses very little to no emotion. Thus, the Provectus find it hard to feel love, hate, anger, joy, sadness, or any type of human emotion, beyond a very minimal extent. These all are rather frowned upon and considered weaknesses. Their kind, instead, seems to care most about learning, giving one the impression they do have more curiosity than any other emotion. Their entire society devotes their time to science. All of their technological advances, which are the most highly developed in the universe, all are derived from their tireless endeavors, which they have long ago mastered. Their kind considers themselves superior to all other beings in the universe, and rightly so. They are not only capable of traveling between galaxies, but have on numerous occasions, visiting countless planets, star systems, and moons in their history, leaving behind worlds of lesser beings to worship them as gods. Though it is debatable, they are naturally "good," if that can be said.

The Provectus are the "planters," the "creators," the "gods" of the universe. They are the ones responsible for almost all the bipedal beings in the universe, as they created them. To the Provectus, their creations are experiments of billions of different types and in depths far greater than the human mind could comprehend. They created all the humans on Earth, along with many other humanoids, some closely resembling humans, others looking rather different in various ways.

It is common in Provectus society for the children to never meet their real parents, but instead to be raised by the society as a whole, each individual contributing to the growth, development, and learning of the young ones. At birth, the babies are taken to a very specialized facility, which consists only of a "smart building" and the infants. There are no adult Provectus that work there. The building itself is fully capable of providing everything the infants all need until they reach the age of three. This early stage of life is considered to be a very trying time in which all the young Provectus must learn that, in the universe, the only ones they really have are themselves. Such a lesson would be considered cruel and impossible for any human child, but for the Provectus, it is not only feasible, but a timeless tradition. Afterward, they are released out into the world to be taken care of by the community and live in a different facility until they reach their teen years, during which point, they typically go off to live on their own. It is quite common, as is with humans, for many Provectus to live in the same building, similar to apartments, though theirs are usually much larger and more complex.

Beliefs:
The Provectus worship no gods, but rather believe solely in the universe itself. They are aware that the universe has a will of its own, and honor that, though do not devote any religious homage to it. They simply respect the universe and the universe alone.

Contrasts From Humans:
Their eyesight is more advanced than a human's, as they can see in more vivid colors with more contrast and even more sharply. They also have much better night vision. Provectus have minds that are highly evolved and capable of much more than a human's. Their carrying capacity too well exceeds Terrans. The overall physical strength of a Provectus is very similar to a human's though, and their bodies are just as frail and delicate and can easily get hurt or be killed. However, their reflexes are also superior to a human's, and therefore they can react much faster. One major difference between the Provectus and humans, is that Provectus are able to move objects with their minds, using what humans would call telekinesis. They also are telepathic, able to communicate entirely through thoughts and even share images between each other through their minds. They may communicate telepathically to other beings, but those who do not have the proper mind power to handle such an enhanced and evolved form of commutation can suffer from it. Minor symptoms include headaches, nose bleeds, and dizziness. Prolonged communication via telepathy in under-evolved beings can lead to black-outs for them, migraines, memory loss, concussions, and even death.

Background:
The Provectus are primordial beings, the first ever to evolve into intelligent life forms in the universe. They know no other agenda but to learn, discover, and invent. Their entire species consists of what we would call scientists. They take everything from a scientific point of view, learning it inside out to better their technology and understanding of the universe. It is, always has been, and always will be their ultimate goal to learn everything about the universe and all that lies inside it.

Besides their appearance, one of the most notable features of The Ancients are their speech. The Provectus speak slowly, and in a calm manner. Because they do not feel any real human emotions, they find no need to speak at a rate quicker than what is natural. They also never lie - not because they're afraid, but simply because they have no need to. Their species is extremely direct and straightforward. If they do not know something, though it is a shame to them, they will openly admit it.

The experiments that the Provectus endlessly conduct on countless different planets range greatly, but the tests in which the Provectus "seed," or give life to another planet and then watch the development of that life is called the Intergalactic Genesis Experimentation, or IGE.


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Fri Aug 01, 2008 8:31 pm

Crittals
(crit-ahls)


Lifespan: 450-500 years

Home Planet:
Bellua - A small world, with an equatorial diameter of 7,000 km and a gravitational pull of .92, Bellua has two moons, one that's very large and in a dangerously close and tight orbit around the planet, and a second that's much smaller and further away. The planet is made up of 45% water, with much land covering the world. The weather is harsh, ranging from one extreme to another, usually between -210 degrees fahrenheit to 480 degrees, depending on the location. Landscape varies just as much, including heavy snowfall and ice year-round on one side of the planet, and extreme fiery heat on the other. Bellua has one very large sun which is always facing just one side of the planet, causing that one side to be dangerously hot at all points during the day, while dooming the alternate side of the world to darkness and freezing temperatures. The only middle-ground lies between the two areas, which are vastly populated.

Language: Bellan

Technology: Modern

Appearance:
The Crittals are anthropomorphic beings, with humanoid bodies and animal-like features. Depending on the race, these animal features can be subtle and few, such as specific animals sense or cat-eyes, or can be as obvious as an entire jackal or lion head with animal feet, a tail, a horse body, cat ears, or a serpent body. The animal attributes don't necessarily have to be physical, but often times they are. For the most part, the heights and weights of the species are identical to humans. Hair and eye colors are more broad though, and can include colors that would be considered unnatural for a human. Some Crittals have long, sharp teeth, while others are blunt and best suited for vegetarians. It all depends on the animal whose attributes they possess. If a Crittal does not possess animal ears, they have the standard Crittal ears, which are long, pointy, and stretch horizontally from their heads.

Diet:
Carnivores, Herbivores, and Omnivores - The diets of Crittals are vast, and are completely dependent on the animal they represent.

Government: Meritocracy
The holding of power by people selected on the basis of their ability. A ruling or influential class of educated or skilled people.

Culture:
Crittals live in moderately-sized towns and cities and greatly value nature. They were one of the earliest sentient species in history, and thus have evolved and grown as a whole. Crittals, like the Provectus, do not have as much heightened emotion as humans do, but their nature is typically calm and serene, peaceful and content, like one might describe an enlighted Buddha. Despite this, some lesser wars have been fought in their history over land, technology, or the right to survive. Such battles though were few and far between, and there was much less bloodshed than most wars fought on Earth. Crittals usually try to avoid wars at all costs.

Beliefs:
Crittals openly worship Mother Nature, who, to them, is not so much a being, but rather an idea of everything around them, from the air and the trees, to the animals that live and walk among them. They believe in living harmoniously with nature's creatures, and give praise for all the creatures that exist. This is to say that they do not necessarily believe in a god, but do have spiritual backgrounds.

Contrats From Humans:
Crittals obviously resemble various animals, which distinguishes them from any human, but they also can have more variety in their hair and eye colors. In addition to all the obvious though, Crittals have lightening reflexes and are capable of adapting to almost any environment that can sustain their life. They find opportunities in nature constantly and have a lot of ingenuity. They also have a lot more endurance than a human, and can run for up to ten hours straight or walk for over a week's time.

Background:
Crittals are interesting beings, with more than a thousand different races, each with different animal-like qualities and traits. There are even inter-racial breeds, mixing two different animal features together into one Crittal.

The arrival of the Crittals within the EthereaLights universe was due to the Provectus, as the Crittals were their very first creation, their first great experiement. They are the result of the Provectus mixing their own DNA with that of various animals, resulting in hybrids. The Crittals are considered gods by many that know them, due to their appearances and technology. They are glorified and exalted on numerous planets that they have visited. Some more daring Crittals, with hopes to turn humanity into something better, even came to live on Earth for a time, including a few that lived with the Egyptians in ancient times. They were also worshiped as gods, for their technology was unlike anything the Egyptians had ever seen. Most Crittals today choose to avoid traveling to Earth, for they are constantly reminded of humanity's harsh and blind eye towards nature's creatures with their unending destruction to their natural environments. Throughout history, Crittals have attempted to extend their hands to the humans of Earth in hopes of coming to some sort of mutual understanding and friendship, also hoping to enlighten mankind on their ignorance towards nature. To this day, their offers have mostly gone ignored.

Because the Crittals live on such a deadly planet, with one side covered in perpetual darkness and the other in unending day, they have learned to adapt. Many Crittals already occupy the livable lands between the two extremes, but the rest live in underground cities or in towns that are protected by exceptionally powerful energy shields, protecting them in "bubbles." Most of the animals and creatures of the planet already have evolved to adapt to the planet, those that live on one side vastly different than those that live on the other. Still, there are some that are more unfortunate that live in between the two areas that are greatly restricted in what land they can occupy. The Crittals themselves are working on making more and more of their planet tolerable to live in above ground.


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Fri Aug 01, 2008 10:48 pm

Allurel
(ah-loo-rel)


Lifespan: 200-230 years

Home Planet:
Pax - A medium-sized world, with an equatorial diameter of 30,000 km and a gravitational pull of .45, Pax has five moons, each completely hospitable, with three currently occupied by the Allurel. The planet is made up of 60% water. The weather is cool, ranging from 10-70 degrees fahrenheit. The landscape mainly consists of mountains and thousands upon thousands of rivers which separate the many lands. Pax has one medium-sized sun, one large moon, three medium-sized moons, and one small one, each fully capable of supporting life.

Language: Paxal

Technology: Advanced

Appearance:
Arguably considered the most beautiful beings in the universe, the Allurel are humanoids that defined "stunning." Creatures of grace and elegance, their species has little in the ways of physical flaws. They all appear almost completely identical to a human, though with near perfect everything - hair, eyes, skin, teeth, bodies. Their hair and eye color can range a bit more than a human's can, however, usually in more vibrant colors.

Diet:
Omnivores - They mainly prefer vegetables over meats, though they will eat both.

Government: Self-Rule Anarchy
Rule by individual responsibility, creativity, and input. A sort of meta-socialism/meta-democracy. This type of government requires advanced emotional and spiritual development, usually a society of superiors. Such government types can be very long-lived.

Culture:
The Allurel live in a utopian-like society on Pax, without hunger, poverty, or depression. Their kind is relatively relaxed and peaceful, though they are not opposed to war and fighting. They quickly evolved over the many years their kind has existed, to form, what they consider, a perfect civilization. They are very vain beings and often are quick to judge and look down on others, especially other species. The Allurel are known for their harmonics and musical talents. Their voices and musical skills are gifted by the Provectus, as they were the ones to create the Allurel.

Often compared to Earth's rose, the Allurel, while beautiful, can often be deadly in nature, in that they are advanced in the ways of technology and even tend to be warlike, since they are haughty enough to challenge anyone that opposes them. Their weapons, much like their cities, are all beautifully crafted and some of the finest looked equipment in the universe. The Allurel are also known for paying close attention to details and striving for utmost perfection in absolutely everything that they do. It brings shame to their names if they do not suceed in what they are trying to accomplish.

It is Allurel custom to begin education at the age of 3, lasting until only age 10, during which time, the Allurel are taught all the basics and fundamentals of the universe. Afterward, they are free to enter into a more specific form of study, usually related to their career. Most commonly, Allurel will begin this study later on, once they're older and more capable of making such a decision, usually around their coming-of-age, which is 20. Usually, this professional education lasts between 1-5 years.

Beliefs:
The Allurel have no gods they worship. Instead, they believe they are already in a sort of heaven which they have created on their serene planet.

Contrats From Humans:
Much like their flawless physical appearance, the Allurel also seem to have matching manners. They are known for the politeness and courteous respect they typically show to one another. These well-manners however only go as far as their own species, as they can be rude and standoffish towards any others. The Allurel are also naturally more intelligent than humans and are capable of learning, memorizing, and understanding more.

Background:
It was indeed the Allurel who earned the name 'sirens' in ancient Greece. When the Allurel had decided to visit the world of mankind, the spaceships that had transported them there were instantly burned by Earth's harsh atmosphere, something that the Allurel, despite what they already knew of the planet, were not prepared for. Those that had made the journey ended up stranded on three small islands (the Sirenum Scopuli). These Allurel, or sirens, had lured many sailors over to them whose ships they had spotted in the distance near their island. Unfortunately, it seemed as if the island was cursed, for it was surrounded with lethal, sharp rocks which immediately pierced the delicate sides of the boats and ships that came near, ultimately killing the sailors. It was this truth that earned the Allurel such a bad reputation among men, all of whom were unable to avoid their seductive singing and beautiful voices beckoning.

The Allurel are natives to a planet with little gravity, providing them with the flexibility to move freely, almost as if they could fly. This fact alone adds to Pax's feeling of serenity and heavenliness. They are lovers of beautiful things, like themselves, and their artifacts, jewelry, home furnishings, clothing, and other miscellaneous items are some of the most popular in the universe.


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Sat Aug 02, 2008 9:56 am

Volucris
(vuh-loo-kris)


Lifespan: 115-130 years

Home Planet:
Licentia - A medium-sized moon of the planet Pax, with an equatorial diameter of 14,000 km and a gravitational pull of .80. The moon is made up of 60% water. The weather is mild, usually ranging between 0-80 degrees fahrenheit. Landscapes vary between vast forests, to endless mountain ranges that dot the land.

Language: Licentok

Technology: Developed to Modern

Appearance:
The Volucris look like humans, but with varying cool-colored skin tones, ranging between blues and greys, to even blacks and purples. It is very rare to see a light-skinned Volucris. The shade of their skin is not constant, however, and naturally appears lighter on some areas and darker in others. They have a few types of races, each with different sets of wings. Their wings can vary from bird-like wings, to bat wings, to wings that are completely unique to their species alone. They each have brightly colored, glowing eyes with the absence of pupils, most commonly red, yellow, orange, and white. They have vampiric-like fangs. Some, though it is not as common, have even grown different types of tails. Their fingernails are darker than their skin, usually black or navy.

Diet:
Carnivores - They only eat the flesh of the recently killed, and will never freeze or store meat, as they believe it ruins it. It is their custom to hunt and kill both their own kind and the animals of their moon.

Government: Monarchy
Rule by a king or a queen, usually of one family or dynasty or aristocratic clan or House that manages to acquire an empire.

Culture:
The Volucris culture is greatly influenced by the Allurel, who have made homes on their moon (as well as 3 other moons of the 5 of their planet). It was in fact the Allurel who were the first beings to befriend the Volucris, many ages ago, opening up trade between the two species. The Allurel, however, were not entirely settled by the Volucris' natural urge to hunt and slaughter. The leader of the Lincentia moon though, a Volucris king, forbid his kind to ever harm the Allurel, since it would not only close all trade of both technology and goods between them, but could also lead to a war. Today, there are few Allurel who choose to live on the Lincentia moon, for their styles and customs are so different. The Volucris, above all else, even above technology, value the hunt and the kill, the inner strength and power that naturally flows through their bodies. It is their way to hunt whenever they are hungry, and if they fail to catch their prey, whatever it may be, then the others of their species will simply let them starve to death. They live by the rule "only the strong survive." Ultimately though, it has, over the centuries, made their species a very indomitable one. They live barbaric lives, but their towns and cities are surprisingly advanced, due to the help of the Allurel.

Beliefs:
The Volucris worship no one. They have no religion. They view it as for the weak-minded.

Contrasts From Humans:
They are capable of performing acts that most other beings couldn't dream to do. They can live for weeks on end without food or drink if they must. Their bodies heal rapidly; even stabs straight through their body could easily heal within an hour, give or take. They are capable of falling from great heights (though falling is unusually rare, since they possess wings), and can land safely on their feet without any injuries because of their hollowed out bones, providing them with a light and slow fall. Their legs are also extremely powerful and give them unnatural strength, allowing them to leap and jump great heights and distances.

Background:
The Volucris have little they prize beyond a skilled warrior who has proven himself in the hunt. They are, however, curious beings who hope to learn more of the other beings of the universe, and perhaps to hunt on their planets. Thanks to the Allurel's technology, the Volucris have been able to visit a few different worlds, including Earth. They arrived on Earth in the 1700's, and earned the reputation of what humans now refer to as vampires, though the legends that currently surround vampires are far from the truth when it concerns the Volucris. The Volucris were all too happy to hunt and kill humans though, which ultimately lead to their withdraw by the Allurel, who weren't happy in seeing the deaths of so many defenseless human beings.

Volucris are passionate beings who favor the tiny details that make a hunt and a battle an art. They are, as described by humans, the "badasses" of the universe, as they have been seen taking on even the most powerful of beings or hordes of enemies at once with little trouble and with fierce amounts of courage. Their kind may be a brutal one with little in the ways of pity and sympathy, but they are a force to be reckoned with.

Their biggest weakness lies in the sun, which has been known to burn them more badly than it would a human if they are out for too long, depending on which planet they are on. On their own moon of Licentia, they are capable of being outside during the daytime, as the rays from their sun are diluted by the distance and atmosphere. On Earth, however, the Volucris were known to burn and even die from being out in the day for only a few minutes.

Like many other humanoids, the Volucris were one of the variations of species created by the Provectus. The Provectus sought to make a powerful species of force and might and observe how they would progress through their evolution as such.


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Sat Aug 02, 2008 5:15 pm

Migrus
(mee-grus)


Lifespan: 60-70 years

Home Planet:
Atrum - A small-sized world, with an equatorial diameter of 5,000 km and a gravitational pull of .73. Atrum has over fifty small moons and one sun which it orbits from a far distance. The planet is made up of 67% water. The temperature ranges from -50 to 45 degrees fahrenheit. The landscape consists of rocky mountains, flat lands, and forests. The planet is dim during the daytime, with little sunlight because of its distance from the sun, causing all life and vegetation on the planet to adapt to the cold and dark conditions.

Language: Atris

Technology: Primitive

Appearance:
Migrus are very tiny humanoid creatures who stand between 3-4 1/2 feet tall. They have large, pupil-less eyes, which are often considered cute, usually in bright, glowing colors. They only have three fingers and toes, and their skin is covered in short, fuzzy fur and usually dark in color. Some coats are solid, while others have numerous types of markings. They have animal-like faces that resemble mice, with mouse-like ears and a rat-like tail. They have tiny but sharp little teeth and small, black noses.

Diet:
Scavengers - Migrus will eat pretty much anything and everything. They have large appetites for their size, which can amount for their high activity and energy rates. They hunt and search for food whenever their appetite kicks in, eating dead animals and decaying animals, something their stomachs have evolved to be able to process.

Government: Confederacy
A number of smaller areas banded together under one loose government.

Culture:
The Migrus either live in massive societies of 500,000 or more, or in a very small group with just their family. They refer to this siblings as "litter-mates" and their mother and father as "dame and sire." They live in homes built from the earth, often times in round or oval-shaped mounds, but more often than not, they live in a series of underground tunnels, which, over the years, have grown quite advanced. They are curious and inquisitive little creatures who live fast-paced lifestyles, often times outside their own world, even outside their own reality and dimension. They are teleportation masters, who value the art of portal-creation through the use of stolen and borrowed technology, reengineering it to suit them. They make a living by hoping between dimensions and planets, taking what they need from other various locations to use to their own advantage. They are considered thieves, in addition to teleporters.

Beliefs:
The Migrus worship the Provectus, for they are the most powerful beings in the universe, and the Migrus willingly bow down before them, offering them both sacrifices of their own kind and of other species, but more commonly, presenting them with gifts from various worlds which they hope will please the Ancients.

Contrasts From Humans:
Unlike humans, the Migrus seem to have almost no regard for one another or any other species. They can be ill-tempered and bad-mannered, but are certainly capable of learning to be polite. They can see perfectly fine in pitch black darkness and can hear as well as a dog.

Background:
Though they are not the most advanced beings in the universe, the Migrus make due with what they have and what they steal from other planets and dimensions. They live short lives, but are capable of giving birth to 3-8 children at once. Their kind is composed of workers, each with different jobs to do (ie. thieves, information gatherers, spies, harvesters, etc.), but all consist of traveling to the many different worlds within the universe. They do not have much interest in any other beings besides the Provectus, whom they worship. They are always scurrying around so quickly from place to place, that they never have much time to ever attempt to communicate with other beings. It isn't unheard of though. Some of the more daring and curious Migrus have spoken to some of the countless species from other worlds, usually only to be met with hostility (since they are well-known robbers), most loosing their lives in the process. Migrus love to steal anything and everything from other worlds. They collect everything imaginable, though most of the time, they don't even know what to do with it. To them though, these artifacts and various objects are considered to represent power and wealth.

Migrus have thick fur which is used to keep them warm on their planet, and so they do not do well in warm environments, as they tend to shed quite a lot. A Migrus' fur is considered rare and desirable around the universe, thus they are sometimes hunted for them, making their visits and trips to other planets potentially dangerous. The Migrus themselves tend to value fur coats that are unique in the way of markings, as solid coats are considered common and boring, or ones that are simply soft and not coarse.

Many hundreds of years ago, the Migrus were enslaved by various bottom-feeders across the universe who didn't have enough power to enslave a more capable and powerful species. The Migrus were forced to, in turn, steal from other planets. Those that refused were skinned, and their coats were sold across the galaxy. Many thousands of lives were lost during this short-lived slavery, which was ended when the Provectus decided to take action and free them. Since then the Migrus have been pitied and met with less harsh responses, though no one has much in the way of respect for their kind.

They are one of the few bipedal creatures in the universe that evolved naturally and were not created by the Provectus.


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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Sat Aug 02, 2008 7:05 pm

Zetans
(zay-tans)


Lifespan: 200 years

Home Planet:
Zetar - A medium-sized world, with an equatorial diameter of 40,000 km and a gravitational pull of .9, Zetar has two small moons whose diameters are 3000 km and 2000 km. It has two medium-sized red suns. The planet is made up of around 75% water, and roughly 97% of that water are the salty oceans. The temperature ranges from 20 to 90 degrees fahrenheit. The landscape, like Earth, consists of all types of terrain, though rainforests and deserts are most common.

Language: Zetaculi

Technology: Exceedingly Advanced

Appearance:
Zetans are what Terran refer to as "The Greys," or "Little Grey Men," or even "Martians." They are small in stature, ranging from 3-4 feet tall, with some rare cases being up to 5 feet in height. There are five different races of the Zetans, each different only in their skin colors, which are a grey-white, grey-black, grey-blue, grey-green, and plain grey. Their skin tones are not colorful and are rather dull and unsaturated. Their body is elongated and lacking in muscular definition. Their arms are long and reach down to their knees, and they have three digits and a thumb on each hand. They have a bulbous, hairless head supported by a thin neck, which appears far too thin to support the weight of the head, which is dominated by large, black, lidless eyes. They do not display any sexual organs visibly, but this isn't to say the Zetans are neutral or genderless. The genders, however, are completely determined by the mind, with the bodies being almost identical. This points to a time of sex differentiation, which was bred out physically, leaving only the mental pattern to demonstrate the differences between males and females in the Zetans social infrastructure. They are descended from a dolphin-like or cetacean-based life forms.

Diet:
The diet of the Zetans is most commonly compared to that of a carnivore, however it is also quite different. They feed on a liquid protein from animal vital fluids or even the fluids of another one of their own kind or of another intelligent being. Since their mouths are so small and serve only the purpose of breathing, they eat by means of rubbing this liquid protein over their skin, which then absorbs it, leaving their skin rather oily and shiny.

Government: Chaos Anarchy
No organized government at all. Absence of government and absolute freedom of the individual, regarded as a political ideal.

Culture:
The Zetans, like their creators, the Provectus, are virtually emotionless and possess no morales or ideas of "right" and "wrong," thus their culture is shaped very differently than that on Earth. Their actions are fueled only by their strong desire to learn and discover and invent and, most importantly, enhance their species and to keep it alive. They do not care at all about one another personally any more than a stranger may care for another. They cannot even fall in love or feel anger. All of their emotions were quickly bred out of them, just as they were with the Provectus. Their lifestyle is simple and straightforward -- they all are scientists and doctors, as humans would describe them. They are, above all the other creations of the Provectus, closest to them in their agenda.

Though their technology is advanced, the Zetans are a rather new species in the universe. They have been visited countless times though by their makers, the Provectus, who have guided them and helped them develop into a very advanced civilization, far exceeding any technology on Earth. Because of the assistance of the Provectus, the Zetans are high-ranking on the technology scale of the universe. They travel by means of a disc or saucer-shaped ship, which is capable of accelerating and decelerating at rates considered impossible by human standards. They also can turn and switch directions at the drop of a hat. Their ships travel vast distances by means of bending time and space, thus taking them from one location to another within an instant. They called their space ships GTVs, or Galactic Transportation Vessels, translated to English.

Beliefs:
Zetans believe in no god and are not in the slightest spiritual.

Contrasts From Humans:
The most notable difference between the Zetans and humans is their lack of emotion and personality. They also are more nimble and quick than a human because of their size. Their mental capacity far exceeds most beings in the universe, and their heads are capable of supporting much larger brains than human's. Their eyes can even see the thermal and infrared spectrums in addition to the ordinary view in which humans see the world, but they are adjusted for low-light, since their home planet has less light coming from their suns. They do, however, possess lids that act as visors or shields to block out most of the light whenever they are in areas with high levels of light. Zetans, like the Provectus, are telekinetic and telepathic. However, using telepathy on those who are not able to do so themselves can lead to many negative and harming effects.

Background:
The Zetans are considered a dying race, no longer capable of reproducing naturally, thus have resorted to cloning. However, with each successful clone, their species grows weaker, their genetic sequence degrades, thus leading to the reason for the abduction of Terran humans as a method of repairing the damage in their own DNA (or other genetic material), as well as adding new sequences to the genetic gene pool. However, it may be possible, with the genetic engineering techniques that the Zetans seem to possess, to infuse viable DNA or other genetic material, suitably modified, into their own next generation of clones, thus creating hybrids and others much like those often reported by abductees. While some may say that if they have the technology to do all that, why not create the genetic materials they need and repair their genetic code themselves without resorting to abducting humans? The answer is very simple, and is a matter of economics: It is by far cheaper, energy-wise and time-wise, to "harvest" the DNA needed, rather than create the genetic materials themselves. Why spend energy and time building factories, setting codes of purity, as well as finding a source of raw materials for the creation of replicating molecules, and then reconstructing an entire, functional molecule, when there is a planet of six billion humans which do the job themselves, naturally? The strategic location of underground bases could make this far more economically advantageous, but even a civilization that is FTL-capable, traveling from a distant star, would save time and energy as opposed to massive efforts create a replicating molecule from scratch. Therefore, many Zetans live alongside government-workers and humans on Earth underground, hidden from the public.

Zetans are like reptiles, in that they are cold-blooded and have thick but smooth skin that looks like the skin on a dolphin. Their skin is highly protective, keeping their bodies at the right temperature in almost any situation, be it very hot or very cold, allowing them the capability to walk around unharmed on the surface of Earth's moon. They do not have digestive systems or lungs, so they do not need to breathe to live.

The Zetans are the closest beings in the universe to the Provectus. They not only honor and praise them for their wisdom that the Provectus has shared with them over the many years, but they also retain good, friendly relations with them. They may not always agree on things, but neither one intervenes in their ultimate decisions. Zetans, like the Provectus, wish to learn about everything in the universe and to understand all things, but they differentiate themselves from the Ancient Ones, in that the Zetans are not naturally "good." They hold no alliance to anyone but themselves. They do not possess morals, and thus do not think that their actions could be interpretted as right and wrong in the eyes of a human. Therefore, they do things at their own accord, especially if it means furthering their science and technology.


Last edited by Fate Falls on Thu Apr 02, 2009 8:12 am; edited 25 times in total

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Re: Key SPECIES and RACES Within the Universe

Post by Syren Song on Sat Aug 02, 2008 7:37 pm

Humans/Terrans
(hyoo-mans/tare-ens)


Lifespan: 70-110 years

Home Planet:
Earth/Terra - A small-sized world, with an equatorial diameter of 12,756 km and a gravitational pull of 1, Earth has one small moon whose diameter is 3476 km. It has one sun named Sol. The planet is made up of around 70% water, and roughly 97% of that water are the salty oceans. The temperature ranges from -129 (Antarctica) to 136 (Libya) degrees fahrenheit. The landscape consists of all types of terrain.

Languages: See here

Technology: Modern

Appearance:
Human beings are one of the latest creations of the Provectus and were created in their likeness. While they are fairly recent guests within the universe, their bodies are considered the most standard among humanoids, nothing really standing out or differentiating them from their other races. While there are a few different races of Terrans, for the most part, they all retain the same basic look, with varying skin tones, eye shapes, and hair colors.

Diet:
Omnivores - Terrans eat a large variety of foods, though the types of foods Terrans eat tend to rely on which society they belong to and also correlates to their location.

Governments: Varies from country to country

Culture:
Referred to as Terrans throughout the universe, humans are well known for having many different types of cultures which contradict each other and can be very dissimilar. Cultures and customs greatly depend on the geographical location of the society.

Terrans, due to their otherwise weak nature and status, have become increasingly dependent upon their technology, which, in itself, isn't near the greatest in comparison to the countless other beings in the universe. However, it is steadily growing as their governments are being aided secretly by the Zetans.

Terrans are known for their immaturity, naivety, and foolishness throughout the universe. They are still a young species though, and so many different beings have taken pity on them, visiting them throughout their history and into today, offering their knowledge and assistance. However, Terrans crave power, and their governments have often times hidden the existence of outside beings from their people. Not wishing to anger the world leaders or to interfere on such a large and Earth-shattering scale, most of the outside beings simply have avoided human contact altogether.

Terran technology currently allows them to travel throughout their own solar system, which is but a small fraction of just their own galaxy. Their scientists great-minds are constantly hard at work to reverse engineer the technology presented to them by the Zetans, so that they one day be able to explore the vastness of outer space and discover new planets outside of their solar system and even outside their own galaxy. Some people are optimistic that that day is fast approaching.

Beliefs:
In addition to having an extensive number of cultures across their planet, Terrans also disagree on their beliefs. Like culture though, their beliefs often are tied to their location in the world.

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