Major PLANETS In EthereaLights

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Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:27 am

Planets
___________________________________________________________________________

Below, you will find a list of all the major planets within the EthereaLights universe, as well as information on them. This is the official list of worlds where the key species inhabit.

Some of the official planets in EthereaLights are larger in diameter than Earth but possess less gravity. This is attributed to those planets' mass and density, which is less, thus the reason for a lower gravitational pull.


The planets include:

Vaelzar
Bellua
Pax
Licentia
Atrum
Zetar
Earth




The images for the planets are not my own and do not belong to me. I do not take credit for any of them.


Last edited by Fate Falls on Sun Mar 22, 2009 12:27 pm; edited 13 times in total

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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:27 am

Vaelzar


Home Planet Of: Provectus

Technology: Exceedingly Advanced

Galaxy: Procul

Planet Size/Equatorial Diameter: 152,000 km

Gravitational Pull: .75

Suns: One large sun

Moons: 3 large moons easily visible, and more than 30 small moons which orbit it

Percentage of Water: 85%

Weather and Temperature: Fair, usually moist and humid, ranging between 50-90 degrees fahrenheit

Landscapes:
-Vast jungles
-Open fields
-Grassy hills
-Swamps
-Low lands
-Canyons

Continents:
Silex: Largest, stretches far from north to south and east to west, home to most cities
Fervens: Smallest, lies at the equator, hot and tropical, has the most unusual animals
Aether: Medium-sized, northern, mildest weather, home to canyons and low lands
Aequor: Small, off the coast to Fervens, warm, many beaches and ports
Agrius: Medium-sized, southern, has many grasslands and open fields

Major Cities:
Lux Lucis:
This bustling city is the largest on the planet but is nowhere to be seen above ground. Lux Lucis is an underwater metropolis, located in the largest ocean on Vaelzar, the Altus Ocean, and is off the coast of Silex. Both the ocean and the city within it stretch roughly 15,000 miles from one continent to another (Silex to Fervens). Lux Lucis is the product of true Provectus innovation in science and technology, which can be seen in their architecture and every inch of their capital city. Transportation is made possible by means of magnetic trains, of sorts, which connect every district of the city to one another and the mainland. The trains, which are protected inside tubes made of a powerful material similar to glass, but far less breakable, are able to travel up to 1,000 miles per hour, given that there is no friction when using magnets, making travel time around the ocean quick and effortless. The entire city is protected by an invisible energy shield to ensure the ocean's creatures or the water pressure itself will never harm their buildings. The town is split up into many different districts, some large and running for miles, and others quite small. They are almost cities within a city. Each district is named with simply a number. Some are housing districts, some are business districts, others are science districts, and some are for research and development. The city itself is accessed a number of different ways, including elevators, also running on magnetics, which are connected to the mainlands, and that take the Provectus to the trains for transport. The city is usually lit by a dazzling array of lights from the luminescent fish in the ocean that glow various colors, along with hovering lights made from materials not seen on Earth that never go out. The city walls themselves are constructed out of a material foreign to Earth, which is somewhat like a hologram, in that it is capable of changing its appearance from clear and transparent to solid, and it is also like glass, since it is slick and shiny.

Solum:
The biggest city on the land, Solum is as large as the entire state of Florida and is located on the conteinent of Silex. Like Lux Lucis, Solum has a number of districts that divide it up. Solum is best known for its revolutionary technology, which encompasses every inch of the vast city. Skyscrapers taller than anything man-made dot the heavens. Flying vehicles which closely resemble saucer-shaped crafts are the main form of transportation, some small one-man ships, others as large as the city itself. The atmosphere is surprisingly mellow and relaxing. The air is very pure, and the entire city itself is extremely clean.

Caelum:
This is the major city in the sky. It is five football fields long and three wide. The city floats by a combination of antigravity and magnetics. This city is well known for their early development of antigravity and being the first ones to put it into action, thus creating the floating city in the sky. Caelum is constantly moving throughout the sky and is never in just one place. It is easily tracked by any Universal Apparatus (UniApp) and is accessed by any flying vehicle. Teleportation also is another method some Provectus prefer, though the Matter Transference machines are some of the most complicated in the universe and take a great deal of time and resources to manufacture, thus many do not exist.

Key Locations and Terrain:
The Searing Circle:
Sitting on the far southern coast of their largest continent of Silex, the Searing Circle is named so for the massive 500-foot perfect circle that has scorched the grassland surrounding it. The burnt land has remained as such for millions of years and is said to have been the birthplace of technology, as it is believed that one of the Provectus' atomic bombs went off there, and traces of the radiation that followed remain there even today. The sheer power of the Provectus seemed to have even surprised themselves in the dawn of their time, though of course since then, they have developed much further. The Searing Circle remains as a symbol of their great power, their unsurpassed technology, and their love and passion for science.

The Galactic Intelligence Mission Idealist Control Center:
The Galactic Intelligence Mission Idealist Control Center, or GIMICC, is located just on the edge of Vaelzar's atmosphere and orbits the planet. It resembles a massive space station, stretching as far as the entire country of the United States. It can be seen easily in detail from down on the planet. The GIMICC is naturally the headquarters of all the Provectus operations and serves loosely as a sort of government for their kind, providing each individual with tasks, jobs, and missions related to, in general terms, one of three things: their science and technology, space and planet exploration, or "seeding" or populating pre-chosen planets with new life created by the Provectus to study.

Historical Background:
Vaelzar is an aged planet, having existed for over thirteen billion years and was the first planet to form when the universe formed. It has five other planets in its solar system, but each does not support any other life, three out of the five being completely gaseous. The sun to Vaelzar is nearing the end of its life and will cease to provide any more life-bearing heat within the next five-hundred or so years and will completely die out in the next one-thousand years. Thus, the Provectus will be forced to live on a new planet.

Photos:
Vaelzar
Caelum
Lux Lucis


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:27 am

Bellua


Home Planet Of: Crittals

Technology: Modern

Galaxy: Pacis

Planet Size/Equatorial Diameter: 7,000 km

Gravitational Pull: .92

Suns: One very large sun which is always facing just one side of the planet

Moons: Two moons, one that's very large and in a dangerously close and tight orbit around the planet, and a second that's much smaller and further away

Percentage of Water: 45%

Weather and Temperature: Harsh extreme, ranging from -210 degrees fahrenheit to 480 degrees, depending on the location

Landscapes:
Half Without the Sun:
-heavy snowfall
-year-round ice
-frigid terrain
-snow-covered mountains

Half With the Sun:
-blistering heated desserts and dry lands
-molten lava and volcanoes
-shortage of water
-hot springs

Continents:
Sollucidus: Large, makes up the majority of the part with the perpetual sun
Lunalidus: Large, makes up the majority of the part with the perpetual night
Losdus: The area in-between Sollucidus and Lunalidus, livable
Sectum: Small islands that dot the southern reaches of the planet from Sollucidus to Lunalidus

Major Cities:
Hartropolis:
Located underground, Hartropolis stretches all the way from the continent of Sollucidus to Lunalidus. It is the capital of the world and where most Crittals reside. Hartropolis a massive city, with neighborhoods, recreational areas, businesses, shops, and so forth. In order to light their subsurface city, the Crittals use electrically charged orbs they call Glow Bubbles, which were invented by their kind and now manufactured regularly. The Glow Bubbles are made of a type of rubber grown from the trees on their planet that is semitransparent and surprisingly durable. Inside the Glow Bubbles resides the electricity, where is it stored harmlessly, which can be seen through the rubber. (Even if a Glow Bubble is broken or popped, the electricity dissipates once air is let in.) Then, the Glow Bubbles are filled with helium and let go to float all around the underground, providing them with light. Some Glow Bubbles are massive, as large as a hot air balloon, but most are about the size of a basketball or softball.

Arboradix:
This city is located in Losdus and is fully habitable. It is completely surrounded by massive trees that stretch for hundreds of feet and tower over the city, helping to better shield it from the harsh weather. The trees are so large, in fact, that their roots are big enough for the Crittals to walk under and even make homes beneath. Arboradix is famous for their large trees the Crittals call Flora Guadians. Some Flora Guardians are said to be over thousands of years old. Arboradix isn't like a city, since it does not possess tall skyscraper-like buildings and busy streets. Instead, the homes are usually made out of the earth in a very primitive way, using mud or the roots of the trees or rocks and stones. It is not an overly populated city, but it well-known nonetheless.

Insula:
Insula resides on one of the small islands of Sectum in-between the brutal cold and the cruel heat, in, what the Crittals hail as, the perfect location. The temperature is tropical, and the city of Insula is considered a retreat. Its main purpose is for important tourism, getaways, and vacations, though some businesses and homes can also be found there. The city is considered the most beautiful on the planet, and it carries over to a few small, close neighboring islands as well. Boat rides and underwater excursions are popular activities to do there. The submarines that the Crittals use are made mostly out of a sturdy glass, so as the passengers can get the best views of the ocean underwater. Insula is a very expensive city to visit, and an especially pricy one to live in, so typically only upper-class Crittals can be seen there.

Key Locations and Terrain:
Bio-Dome:
Located on Sollucidus, the Bio-Dome is a 2-mile large ecological habitat with an arched roof that is semi-transparent but tinted and covered in a protective material to not allow in too much sunlight. It is accessible from underground in Hartropolis, and is the only area on Sollucidus where the Crittals can walk unharmed above ground. The dome was first created for observation purposes, but expanded to now preserve the environment in that area and to grow plants and vegetation that could only grow when exposed to sunlight.

World Museum:
The World Museum is the largest museum on the planet and is located on Losdus. It is a popular tourist attraction and even draws in crowds from other planets. The museum has multiple themes and houses historical, scientific, artistic, and cultural artifacts and pieces from both Bellua and other various worlds.

Historical Background:
Not having seen much in the way of warfare or combat, Bellua is viewed as a peaceful planet, represented not only in its inhabitants, but also in its friendly and welcoming cities, which, despite the hardships of the planet, always appear warm and merry. The planet has always been divided into two extremes of hot and cold with a livable middle-ground in-between around the world. When the Crittals were becoming more developed, the Provectus came down to them and passed on a few new forms of technology and wisdom, aiding the Crittals in their development.

Photos:
Bellua
Insula
Arboradix


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:28 am

Pax


Home Planet Of: Allurel

Technology: Advanced

Galaxy: Pacis

Planet Size/Equatorial Diameter: 30,000 km

Gravitational Pull: .45

Suns: One medium-sized sun

Moons: One large moon, three medium-sized moons, and one small moon

Percentage of Water: 60%

Weather and Temperature: Cool, ranging between 10-70 degrees Fahrenheit, rains frequently

Landscapes:
-thousands of rivers
-mountains
-lush countrysides
-deep, vast oceans
-numerous forests

Continents:
Pluvantis: Large, mountainous, northern, many vast forests
Lyfall: Medium-sized, mildest weather, many rivers and lakes
Vetus: Small, cool, old and abandon for the most part
Pericul: Medium-sized, southern, dangerous sharp and steep mountains

Major Cities:
Altus:
This city, located on Lyfall, was built thousands of years ago to the present day by powerful Allurel who used the powers of their never-fading light, invented by them from the glowing crystals and minerals on their planet, to brighten even the darkest of crevices in this still standing metropolis. The crystals can be found throughout the entire city, making up much of their architecture, powering it, and also providing its inhabitants with a constant, unending feeling of bliss, warmth, and endearment. Altus is considered the capital city to the entire planet of Pax. Altus is not the largest city in the world, but certainly is notable. Only the most wealthy Allurel on the planet can afford to actually live in the borders of the city, and the rest occupy the close vicinities in the suburbs, where it is said some of the powerful light in Altus reaches.

Crim City:
If Altus is the capital of Pax, then Crim City, located on Pluvantis, would be the runner up or opposite in the most infamous of ways. Another major city on the planet, Crim City is less known for its relaxation and pleasure as Altus is, and more for its multicultural influences, trading stations, organized crime, red-light districts, and overall grungy technology and atmosphere. The appeal to Crim City lies in its trade, which indulges in the benefits of dealing transactions with not only their own kind and the Volucris, but other species around the universe. Crim City is actually larger in area in comparison to Altus.

Infelix:
This city, located on Vetus, is more often referred to as the Last Remnant, since rubble is all that remains of the great fires that overtook the lands it inhabits. A couple hundred years ago, Infelix was victim to a fierce and deadly fire that swept across the town. The fires were brought on by an explosion from a reactor the Allurel had constructed to protect themselves from renegade Volucris or other threats. In memorial to those lives that were lost, the city remains untouched, unreconstructed.

Key Locations and Terrain:
Grey Silva:
This forest is older than any of the Allurel-made cities on the planet. It is said to be a dark placed, poisoned from over exposure to the black crystals on their planet. Even the very bark and leaves of the trees lost much of their pigment as a result of the crystals, turning them greyish in color, hence the name. The forest stretches for many long miles throughout the northern parts of the entire world. It is considered by the Allurel to be a dangerous, threatening place which has distorted the minds of all those who have ventured there and lived to tell the tale. Many brave souls or those foolish of heart have often times tried to traverse through the endless forest, only to meet their doom. The dark energy crystals have warped the minds of all the creatures that inhabit the forest, turning them lethal and aggressive.

Aer Sea:
The Aer Sea is well known throughout the world and is a very popular place to visit, since the sky in this location is also shades of purple and pink during the daytime, due to the atmosphere. Over night, the stars always shine their brightest here as well. The sea itself is filled with some of the most extraordinary creatures, some massive and ancient, others unique and alluring. Only a few Allurel underwater cities exist in the Aer Sea, so as not to disrupt the natural order of this very special place. The Aer Sea, which is located along the equator, is one of the most popular vacation spots on Pax, and, given its large size, never seems to be overcrowded.

Historical Background:
In the year 2020 AD on Earth, it is the year 7082 PA on Pax. The planet itself is around 7 billion years old, but the native Allurel separate their years into eras, as do many planets, including Earth. The first 20 millions years is abbreviated as AT, or Ancient Times. The following billion is called TE, or Technological Evolution. In recent years, the past 7,082 years is known as PA, or Post Apocalypse, which refers to the near end of civilization on Pax, due to the rogue waves that swept their nations from the Great Below, or the depths of their seas, nearly destroying the planet, flooding it almost entirely. This era lasted 350 years and was known as FP, or the Fall of Pax, and was ended when the Provectus took pity on their planet and intervened, returning their seas back to their natural states.

Photos:
Pax
Altus
Crim City


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:28 am

Licentia


Home Moon Of: Volucris

Technology: Developed to Modern

Galaxy: Pacis

Moon Size/Equatorial Diameter: 14,000 km

Gravitational Pull: .80

Suns: Shares the same sun as Pax

Moons: Does not have its own moons - it is a moon

Percentage of Water: 60%

Weather and Temperature: Cool, between 0-80 degrees fahrenheit

Landscapes:
-vast forests
-mountains
-swamp lands
-numerous lakes

Continents:
Mors: Medium-sized, southern, cool, home to most cities
Somnus: Large, located along the equator, warmest continent
Silok: Small, many rocky islands that surround Somnus, fairly mild in temperature
Gorgin: Large, northern, cold, many mountains and forests

Major Cities:
Senium:
Located on Mors, Senium is the capital of the world and the most technologically advanced city on the planet. It was built with the help from the Allurel, and no such effort on the Volucris' part has been made since to reconstruct such a city. It is an industrial city, with many factories, businesses, commercial establishments, and trade facilities. The city itself extends into a small island which is accessed through ordinary bridges. The island, called Syrma, serves as the main training ground for many Volucris. It houses specialized schools called Syrma Academies that teach their students the ways of combat, survival, and hunting techniques and strategies. Senium is known for being the most modern and civilized place in the world.

Scaena:
A village in Silok, Scaena is common place of sending juvenile Volucris to for a coming-of-age ceremony and trial after training at Syrma. The adolescents must rely on themselves and survive on their own for a full month before being allowed to leave the islands. Scaena serves the purpose of the main drop-off point for such juveniles to purchase any last items or food they may need (though they are only allowed 5 miscellaneous items and 5 pieces of nourishment). It is also where they return to after their trial. The adult Volucris there will then hold a celebration in Scaena if the adolescent succeeds, thus becoming an adult, or hold a funeral if they do not.

Key Locations and Terrain:
The Black Scar:
Located in Gorgin, the Black Scar is literally a massive gorge across the land where a rive once flowed. Long since dried up, the chasm, which juts off in numerous directions like lightning, is all that remains. Many Volucris speak of this place in warning, telling their young ones that their bodies will be thrown into the Scar if they lose in battle. Such a notion is usually a fallacy, but some Volucris have been known to toss bodies of their enemies into the Black Scar.

Council Summit:
The Council Summit is a large clearing atop a mountain on Mors where the Allurel typically land their ships when traveling to their moon of Licentia to visit with the Volucris for whatever reason. The earth and rock on top of the mountain has been paved and flattened from extreme heating by the Allurel to allow for a more safe landing zone.

Historical Background:
Before the Volucris were created by the Provectus not long after the Allurel, there existed many mammals on the moon that, if given the opportunity, would have no doubt evolved into highly intelligent beings. However, since the Volucris' arrival, they were wiped out from widespread hunting, thus making the Volucris the only intelligent species on Licentia. The planet has seen more wars than most, as the Volucris are not opposed to fighting one another, though they usually stick to hunting other species. Their goals, lifestyles, and customs all revolve around hunting. The moon of Licentia is a very dangerous one, lined with many sharp cliffs and rocks and canyons, but such tests are what the Volucris value in their moon, considering themselves more capable than other species for being able to overcome all obstacles.

Photos:
Licentia
Senium
Senium Above the Streets


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:28 am

Atrum


Home Planet Of: Migrus

Technology: Primitive

Galaxy: Cassus

Planet Size/Equatorial Diameter: 5,000 km

Gravitational Pull: .73

Suns: One large, yet distant sun

Moons: Over 50 small moons

Percentage of Water: 67%

Weather and Temperature: Quite cool, between -50 to 45 degrees fahrenheit

Landscapes:
-rocky mountains
-flatlands
-forests

Continents:
Pedis: The only continent with a name, massive, very cold, stretches from north to south

Major Cities:
Inferus: By far the largest underground city, Inferus consists of hundreds of different burrows for its inhabitants. It is located on Pedis, and is also home to the biggest storehouse for all the of technology thieved from other planets by the Migrus. Inferus is basically a giant cave and hallowed out underground where burrows and mud-homes for the Migrus exist. The Migrus rely on fire to light their underground caverns, using lanterns for light during transportation or lamps and candles for stationary light. The caves are usually very warm and provide wonderful shelters from the harsh cold outside on their icy planet. Inferus is one of the only true Migrus cities, as the rest of the burrows and dens are for single families. Small villages where families mix are rare.

Virox: Though Virox is on Atrum, the Migrus' home world, it is not a city for them. It was constructed by numerous species around the universe, the funding for which coming mostly from wealthy warlords, gangsters, and mobsters, all using slavery to erect their massive city. Tucked away on an underdeveloped planet in a distant galaxy in the universe, Virox is the perfect place for crime, villainy, gambling, and countless illegal acts that could not be carried out on more developed planets. The company that Virox attracts varies, but typically consists of traders, bounty hunters, smugglers, assassins, bodyguards, people hiding out or running from the law, or slave owners. It is a large, filthy, and slummy city with no particular laws or rules or governing force.

Key Locations and Terrain:
The Lonely Tower:
Constructed some hundreds of years ago, the Lonly Tower, as it is called today, was built for a noble and powerful Migrus family named the Aristors, but when the family was murdered by greedy and envious Migrus, stealing their wealth and the technology the Aristors took from other worlds, the Tower fell into abandonment. Today, it still remains unused at the wishes of the descendants of the Airstors.

The Stone Shrine:
Given a basic and straightforward name by the Migrus, the Stone Shrine is a monument to commemorate and worship the Provectus at. It is a place all Migrus go to pay homage to their gods. The Stone Shrine is located on the continent of Pedis, just above the underground city of Inferus. The Stone Shrine is fairly large, circular, and truly demonstrates the architecture and artistic capability of the Migrus.

Historical Background:
Atrum was an ancient planet long before the Migrus ever began populating it. Before the Migrus, there existed large reptiles with small brains, similar to dinosaurs. The Migrus called them lizargons. The lizargons went extinct mysteriously over three thousand years before the Migrus started creating societies. As legend goes among the Migrus, the Provectus were the ones to come down and gather the lizargons and remove them from the planet. No one is sure where this myth came from or even if it is true, but most respectable Migrus believe it to be truth, and since they honor and worship the Provectus, they do not question their ways.

Photos:
Atrum
Virox
The Lonely Tower


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Thu Oct 23, 2008 8:55 am

Zetar


Home Planet Of: Zetans

Technology: Exceedingly Advanced

Galaxy: Milky Way

Planet Size/Equatorial Diameter: 40,000 km

Gravitational Pull: .9

Suns: One large sun

Moons: Two small moons whose diameters are 3000 km and 2000 km

Percentage of Water: 75%

Weather and Temperature: Ranges from 20 to 90 degrees fahrenheit, depending upon location

Landscapes:
-desserts
-jungles
-rainforests
-rural countryside
-urban flatlands
-rivers
-oceans
-lakes
-mountains
-flat lands
-forests
-swamps

Continents:
Mensar: Largest, stretches far east and west, mild to warm, home to most cities
Navisina: Small, warm to hot, home to most ports, many desserts and canyons
Atraverna: Medium-sized, southern, coldest continent, many forests
Resorbis: Large, cold to mild, home to most intergalactic trade
Ligrmen: Medium-sized, mild to warm, flatlands and rural countryside

Major Cities:
Cruor:
The capital city of the planet of Zetar, Cruor is located on Mensar. It is one of the finest technologically advanced cities in the universe. Despite the Zetans being a relatively newer species, their technology can rival any other being, except of course the Provectus who were the ones to provide them with that technology, which in turn allowed them the ability to construct such a city like Cruor. Their architecture and design style, which is truly displayed in every inch of Cruor, is rather dark and ominous, with eerie colored lights (usually red or blue or green) decorating the space. Cruor is home to the largest science and technology corporations in the world.

Carina:
Carina is another major city, but is best known for its sky trains, which reside high above the city and the clouds. Carina is the chief location for the biggest sky train station on the planet and it is located not far from Cruor. The city itself though is contrasting to Cruor, in that its buildings and the interior of the buildings is most commonly white and sterile-looking, with black accents. Carina is a popular city for travel, trade, and massive superstores.

Anhelo:
As the largest residential community on Zetar, Anhelo is home to many Zetans. The homes in Anhelo, like most houses on Zetar, are state-of-the-art smart-homes, and the neighborhoods are consistently clean, thanks to the droids that populate the cities on Zetar.

Sector A-72:
Sector A-72 is the name of the underground cities, the mining facilities, and the military and science stations located on the dark side of Earth's moon. It is highly secretive to any other alien species, and only the Zetan workers there, along with some government officials on Earth, truly know what goes on there.

Key Locations and Terrain:
Sky Train Express:
The Sky Train Express is a massive grid system high above the ground on Zetar used for fast travel. The trains run on magnetics, allowing them the capability to reach speeds up to one-thousand miles per hour. The trains are higher than most flying vehicles and vessels fly, thus the tracks do not interfere with flight. The major boarding station is located above Carina. The station itself is like a massive floating beehive-like parking garage, where vehicles can be stored.

Historical Background:
The planet Zetar is located in the Milky Way galaxy at Zeta Reticuli, a binary star system 29 light-years away from Earth, which is located in the Reiculum constellation. There are numerous other planets within the same solar system as Zetar that the Zetans frequent from trade and business, all of which have other Zetans living on. The planet Zetar is notorious throughout most of the universe because of the Zetans frequently abducting other beings and taking them back there to their planet for study and tests.

Photos:
Zetar
Cruor
Skytrains


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Re: Major PLANETS In EthereaLights

Post by Syren Song on Mon Mar 09, 2009 9:35 pm

Earth/Terra


Home Planet Of: Humans/Terrans

Technology: Modern

Galaxy: Milky Way

Planet Size/Equatorial Diameter: 12,756 km

Gravitational Pull: 1

Suns: One large sun

Moons: One small moon, whose diameter is 3,476 km

Percentage of Water: 70%

Weather and Temperature: Vastly ranges from -129 (Antarctica) to 136 (Libya) degrees fahrenheit, depending upon location

Landscapes:
-rural countryside
-urban flat lands
-rivers
-oceans
-lakes
-mountains
-flat lands
-forests
-swamps
-desserts
-jungles

Continents: Asia, Africa, North America, South America, Antarctica, Europe, Australia

Major Cities:
New York City:
For information, see here.

Los Angeles:
For information, see here.

Chicago:
For information, see here.

Houston:
For information, see here.

Phoenix:
For information, see here.

London:
For information, see here.

Paris:
For information, see here.

Tokyo:
For information, see here.

Hong Kong:
For information, see here.

Moscow:
For information, see here.

Mexico City:
For information, see here.

Cairo:
For information, see here.


Key Locations and Terrain:
Great Wall of China:
For information, see here.

Grand Canyon:
For information, see here.

Taj Mahal:
For information, see here.

Mount Everest:
For information, see here.

Great Pyramid of Giza:
For information, see here.

Hanging Gardens of Babylon:
For information, see here.

Stonehenge:
For information, see here.

Great Barrier Reef:
For information, see here.


Historical Background:
See the History of Earth.

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